GunnySurplus

GunnySurplus is a first-person shooter inspired by the tactical gameplay of Counter-Strike, featuring a classic two-bombsite structure. Players are divided into two opposing teams: Terrorists, who are tasked with strategically planting the bomb, and Counter-Terrorists, who must coordinate to prevent the plant or defuse the bomb within the time limit. The game emphasizes team-based objectives, map control, and precise combat mechanics to deliver competitive, round-based gameplay.

This level is a current in-development prototype designed as part of an ongoing iterative design process to refine core gameplay, spatial pacing, and player flow. Built using Unreal Engine 5, the level layout emphasizes strategic chokepoints, line-of-sight balance, and clear objective paths to support competitive, team-based play. The design is being continuously evaluated through structured playtesting, with feedback cycles guiding adjustments to map geometry, cover placement, and sightline optimization. Environmental elements such as elevation changes, flanking routes, and landmark-based navigation are being implemented to enhance player orientation and encourage varied tactical approaches. While still a work in progress, the level prototype demonstrates a strong foundation in level design principles, with an emphasis on scalability, readability, and moment-to-moment engagement. Ongoing development focuses on refining visual clarity, optimizing performance, and ensuring that gameplay supports both novice and experienced players in high-pressure, objective-based scenarios.